Pokemon Digital Board Game Adaptation

Production Systems Design Tabletop Game Design

As the co-systems designer in our 4-man team, I helped was responsible for identifying and adapting key concepts and mechanics from the original Pokemon games. Using these core concepts as our foundation, I helped reinterpret the Pokemon game-loop through mechanics more suited to a tabletop play experience. Care was taken to strip excess mechanical complexity when the original systems failed to translate in an analog environment. The final product is downloadable for free, and playable on Tabletop Simulator via Steam.